DevLog #04: The Chrono-Stabilizer & Biometric HUD
📡 The Command Tier Breach: Technical Overview As Dr. Grant stands before the blast doors of Sector 45, the underlying engine of Krebsville Nights has undergone a massive architectural overhaul. To survive the high-hazard environment of the hospital's "Brain," we’ve integrated a triad of cloud-tier technologies. 🕒 1. The Neon Time-Machine (Database Branching) We have moved the core game state to Neon.tech . Unlike a standard database, Neon allows for Database Branching . The Quick-Save Protocol: Before any major decision, the system now "snaps" a copy of the entire database. Why it matters: If a stealth roll results in a Natural 1, we can "rewind" the timeline to a specific branch, restoring Dr. Grant's 3,622 credits and 39 Time Tokens instantly. 💓 2. The Biometric Heartbeat (Supabase Realtime) The HUD (hosted on Replit) is now live-linked via Supabase . The Heartbeat: A constant green pulse on the screen confirms the connection to the "...