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Technical Primer: Navigating the Architecture of Public Nuisance City

Technical Primer: Navigating the Architecture of Public Nuisance City 1. The Big Picture: A Multi-Platform RPG Ecosystem The Public Nuisance City project (internally known as the COSINE project ) is a high-fidelity simulation designed to model the intersection of health equity and systemic bias. Far from being a monolithic program, this ecosystem is a modular collection of technologies working in concert to manage 100 procedurally generated zones. These zones are categorized into functional urban sectors: Medical (ER, ICU), Support (Logistics, Maintenance), Admin (Security, IT), and Patient (Triage, Isolation) areas. Core Concept The COSINE project is a multi-engine TTRPG (Tabletop Role-Playing Game) simulation. It utilizes procedural generation and live data synchronization to challenge players to navigate medical emergencies and social friction within a simulated urban environment. Once the "what" of the city is understood, we must look at the "how." Every m...

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